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Starbase Ships by EGOTech

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Rigger v1.2.3

Free Miner Starter Ship Rando Ship Shop T2 Generators T2 Thrusters Mining Laser ISAN Auto Pilot Asteroid Avoidance Basic Crafting Bench

The Rigger is a fast medium sized mining ship. Although it has a limited autopilot and crash avoidance systems, it is mainly designed to be used in the safe zone.

The Rigger (v1.2.0) is also available to buy in game at Hangar Showroom 2 of Rando 7 Ship Shop at stations with Rando ship shops.

Features

  • 100 Ore Crates
  • Standard Cruise function
  • Turtle and Sloth function with adjustable rates
  • Transponder system with ping function
  • Two mining lasers on turrets that point towards asteroids with sweeping
  • Two ore collectors that point towards asteroids
  • Material scanner that will point towards asteroids
  • Approach and auto mine functions
  • Two external and two internal resource bridges
  • Auto generator rate script with adjustable minimum rate
  • 16 T2 generators with six T2 fuel chambers and 16 spare rods on racks
  • Radiators and heat sinks that provide more than adequate cooling
  • Eight medium and six small propellant tanks with 38,000,000 units of propellant
  • Estimated flight time of 6 hours and range of 3,000km
  • Propellant time and fuel time panels
  • 40 batteries
  • 32 T2 box and 16 T2 triangle thrusters providing forward thrust
  • Four T2 triangle thrusters providing braking thrust
  • 40 T2 maneuver thrusters with plenty of space for more
  • Basic crafting bench to craft refills (will need to bolt own meter upgrade for T2 refills)
  • Extra small propellant tank with its own resource bridge for emergency refueling
  • Totally unnecessary amounts of extra hardpoints (all cabled and piped) all over the ship
  • ISAN Quad Waypoint System by Archaegeo with custom interface that supports 18 waypoints
  • NavCas (Autopilot and Crash Avoidance System) by fixerid, customised to integrate with ISAN Waypoint System, running on separate set of three ISAN Monos
  • Compass by Firestar99, customised to integrate with ISAN Waypoint System and share the receivers with NavCas
  • Alert panels and visualisations for obstacle detection
  • Timer panel
  • Odometer panel
  • Two passenger seats
  • Many extra slots for YOLOL or memory chips
  • Top speed of 140m/s when empty

Videos

Starbase - Community Ship Showcase - 3 Ships by "Egomaniac" ( The moon Crasher) 😉😁

Channel: Krawll Unchained

Ship Shop Tour: Rando 7 (Teil 1/X) 🦾 Let's Play Starbase [S2E81] [German/Deutsch]

Channel: Softwerker

Build Cost

Material Cost

Material Volume (kv) Stacks
Aegisium Ore
Aegisium Ore 63,319 36.6
Ajatite Ore
Ajatite Ore 11,852 6.9
Arkanium Ore
Arkanium Ore 1,075 0.6
Bastium Ore
Bastium Ore 102,361 59.2
Charodium Ore
Charodium Ore 85,145 49.3
Exorium Ore
Exorium Ore 10,414 6
Glass
Glass 243 0.1
Ice
Ice 39,000 22.6
Karnite Crystal
Karnite Crystal 244 0.1
Nhurgite Crystal
Nhurgite Crystal 27,258 15.8
Vokarium Ore
Vokarium Ore 64,014 37
Total ore 404,924 234.3

Credits Cost

Credits
Assembly 282,520
Manufacturing 386,278
Total 668,797
TIP: Crafting your own devices, especially crates, generators, thrusters, ship tools and weapons can drastically reduce assembly cost.

Download Blueprint

Download v1.2.3 (current)

All Blueprints

Version
v1.2.3 Current Download
v1.2.2 Download
v1.2.1 Download
v1.2.0 Ship Shop Version Download
v1.1.2 Download
v1.1.1 Download
v1.1.0 Download
v1.0.1 Download
v1.0.0 Download

Usage

Summary of the ship functions can be found on the YOLOL chips bolted behind the pilot chair. Swipe down on the lock to read each one. More detailed usage instructions are available below.

To enter the ship, there is a button above the cockpit that will open a Hatch. Once inside you can also open and close the cockpit glass Canopy. Buttons for these are available in the pilot right side console and also on the ceiling next to the hatch.

Flying the Ship

IMPORTANT: Before flying the ship you should bind your keys by using the V key while sitting on the pilot chair. You will to bind keys for FWD+/FWD- (for forward thrust, usually SHIFT and CTRL), YAW+/YAW- (for yaw, usually E and Q) and PCH+/PCH- (for pitch, usually S and W). No longer needed as of v1.1.0.

Pilot Center Console

The left lever on the center console controls backwards thrust (braking) and the right lever controls forward thrust.

Interface Function
ForwardThrust Current forward thrust, maximum of 10,000 units
SafeZone Whether current location is in the safe zone.
StrengthFactor Current strength of ship. May fluctuate as ore crates are filled. Anything below 1.0 means ship is damaged.
Cruise Activates cruise control, forward thrust will not reset to zero unless turned down.
Turtle, TurtleRate Activates turtle mode which sets forward thrust to a maximum limit of TurtleRate (percent) of full thrust.
Sloth, Sensitivity Activates sloth mode which sets yaw and pitch thrust to a maximum limit of Sensitivity (percent) of full thrust.
Aim Reduces the response time of key presses for pitch and yaw.
Guides & Guidance Activates rangefinders (except center one which can be activated separately). Can be used as guide lasers. Guidance shows alerts showing position of objects detected with text and visualisation. For the visualisation, O means object is detected by the particular rangefinder.
Range & Distance Activates center rangefinder, with Distance showing distance to object.
Scanner & Scan Turns on the Ore Scanner.
Approach, Collect, Mine, Lasers, Laser Sweep Height & Laser Sweep Depth Mining controls. See Mining.
Nav, Autopilot & Avoidance Autopilot controls. See Autopilot and Crash Avoidance.
Transponder Toggle & Ping Transponder controls, Toggle turns on and off ship transponder while Ping will activate transponder for three seconds
ISAN2, Heading, Dest, DTW & Deltas See ISAN Waypoint System for more informaton.
G Rotated Compass display. Shows direction towards Dest waypoint, + is in front of ship while O is behind the ship. Best used when stationary. See Compass for more informaton.

NOTE: For safety, firing full braking thrust will deactivate Cruise.

Using the Waypoint System

Pilot Left Console

This is a custom interface for the ISAN Waypoint System.

Viewing, Loading and Naming Waypoints

View a waypoint (WP1 to WP18) by pressing the individual buttons. The waypoint will be shown on the WP panel. Load the waypoint in WP to Dest using the Load Dest button. Once in Dest, the waypoint will be used by the compass, ISAN and autopilot systems.

To give waypoints a name, use your universal tool to change the panel values with the name you want. This is for display purposes and your own reference only, it is not used anywhere else.

Saving Waypoints

Use Save Loc to save waypoint of current location to the waypoint position viewed on the WP panel.

To manually save coordinates, use your universal tool to add X, Y and Z values to NewX, NewY and NewZ respectively. Then use the button to save the coordinates to the waypoint position viewed on the WP panel.

Autopilot and Crash Avoidance

The ship uses a modified version of NavCas which uses the 3 in 1 ISAN from Compass and waypoint from ISAN Waypoint System.

Use while the ship is stationary. Activating Nav will start point the ship towards Dest waypoint and deactivate itself when done. Autopilot will activate Nav and fly to within 5km of Dest waypoint with Avoidance activated.

NOTE: Nav needs to be tuned more for accuracy. I recommend using it in conjunction with the compass.

Avoidance will activate Guides. If the guides detect objects it will pitch the ship down and cut forward thrust. If Autopilot is activated, it will readjust and continue its flight.

NOTE: There is very limited coverage of range finders for the crash avoidance system. It also hasn't been tested extensively. Use at your own risk!

Mining

To approach an asteroid, point the center range finder at an asteroid and activate Approach. Once in range (optimum range is 10 to 14m on Distance), activate Lasers to turn on the mining lasers. Laser Sweep Height and Laser Sweep Depth will adjust sweeping distances of the lasers.

Mine is a button which will activate automated mining. Point the center range finder at an asteroid and activate. It will activate Scanner and Approach, and once in range it will automatically activate Lasers.

Collect turns on the two ore collectors. Ore collectors automatically adjust to point towards objects detected by the center range finder.

If batteries start running out of charge while mining, turn on Min Gen. Continous use of the lasers and collectors at the same time requires a Min Generator Limit of around 90%.

NOTE: For safety, lasers will turn off if the total fuel is less that 2,000 units.

Ore Scanner

Activate using the Scanner button. The laser will try to adjust to point at the objects detected by the center range finder. Scan results will show on the Scan panel in number of stacks. It has a maximum range of 100m.

Managing Power and Fuel

Pilot Right Console

Interface Function
Battery Shows current battery charge of the batteries, maximum of 10,000 units.
Generator Current generator rate, maximum of 100%.
Min Generator Limit & Min Gen Toggle and sets minimum generator rate. See Managing Power.
HeatTransferRate Current heat transfer rate of the heat sinks, maximum of 100%.
StoredHeat Current stored heat in the heat sinks, maximum of 15,000 units.
Fuel Rod 1 to Fuel Rod 6 Fuel remaining on fuel rods in individual fuel chambers, maximum of 300,000 units for each.
Propellant Total propellant remaining in propellant tanks, maximum of 38,000,000 units.
PropTime Time and distance remaining of propellant based on current usage. Distance is calculated from ISAN speed*.
FuelTime Time and distance remaining of fuel based on current usage. Distance is calculated from ISAN speed*.
WithBackup Same as FuelTime but takes into account backup rods available. Use the switch for BackupRods to set the number of backup rods available. As standard there are 16 extra rods.
Shutdown Will turn off all fuel chambers thus shutting down generators.
FlowIn & FlowOut Toggle flow modes of resource bridges. See Refueling Propellant.
Lights Turns on and off internal lights.
Headlights Turns on and off external light on the nose of the ship. May help with mining asteroids.
Canopy Opens or closes glass canopy.
Hatch Opens or closes ship entry hatch.
Timer See Timer.
Odometer See Odometer.

*ISAN speed is normally quite conservative and not 100% accurate.

Managing Power

By default the generator will only run and ramp up when the batteries need charging so there is minimum management needed. But you can set a minimum generate rate by setting the Min Generator Limit value using the switch for the minimum rate and turning on Min Gen.

Refueling Propellant

All four resource bridges can be used for refuelling propellant. To refuel from another ship, turn off FlowOut on the pilot right side console and leave FlowIn turned on. Then connect a resource bridge to the other ship. To refuel another ship, do the opposite, FlowOut turned on and FlowIn turned off.

The small propellant tank above the crafting bench can also be used to refuel the ship. Turn off FlowOut and connect the tank's resource bridge to any of the ship's resource bridges, this will transfer the propellant from the tank to the ship. You can then unbolt the tank and craft refills for the tank using ice and then bolt the tank back to the support. Rinse and repeat until full.

Remember to turn FlowIn and FlowOut back on if you are using the Endo to collect ore via any of the ship's resource bridges.

If for some reason you need access to the ship's internal tanks, you can unbolt the grates on top of the ship which are marked with circular decals. This will give access to some tanks.

Other Stuff

Timer

On the pilot center console there is a Timer panel which acts as a timer. It will run when the ship is active and show total time in years, weeks, days, hours, minutes and seconds. To reset the timer, use your universal tool (U key) and clear the value of the Timer field.

Odometer

On the pilot right console there is a Odometer panel which will keep track of the ship's estimated flight distance based on speed from ISAN (may not be that accurate). To reset the trip odometer, use your universal tool (U key) and clear the value of the Odometer field.

Known Issues

  • There is very limited coverage of range finders for the crash avoidance system. It also hasn't been tested extensively. Use at your own risk!
  • Autopilot doesn't seem to point ship directly to destination (a bit off), the parameters of the system probably need to be adjusted and tested more.

Frequently Asked Questions

I just printed the ship, why can't I control the ship (version <= 1.0.1)?

If using version 1.0.1 and earlier, please read the note in the Flying the Ship section.

Why does it need so much Aegisium?

I converted all external plates to Aegisium for weight and armor, you can use other materials like Bastium for these plates by editing the blueprint in the ship designer.

Why is the compass panel label G?

I ran out of single character global variables while both the C and K are used by the ISAN and waypoint system which I was hoping to keep unmodified. I haven't used any digits though, so potentially one of those could be used. Suggestions welcomed.

As of version 1.0.1, I managed to free up a lot of global variables, but decided to keep it as it is. In fact with the panel rotated (see below), if you look closely enough the rotated G kinda looks like a compass pointing north (up/forward) :P

Why is the compass panel rotated (version > 1.0.1)?

The original Compass uses front and right receivers, but this ship uses front and bottom receivers. For ease of future upgrades, I just rotated the panel instead of making changes to the original Compass code.

Why are there so many extra hardpoints?

I don't know, I went a bit crazy there, but you can use them to add whatever you want, including weapons.

For more general questions, please check the FAQ here.

Links

Changelog

v1.2.3 (Current) - 09/04/2023

  • Fixed material scanner pitch (properly this time)

v1.2.2 - 11/02/2023

  • Fixed material scanner pitch

v1.2.1 - 29/12/2022

  • Added Discord link to help chip
  • Added cruise safety chip
  • Added laser safety chip
  • Added EGOTech logo decal
  • Removed laser pulse function

v1.2.0 (Ship Shop Version) - 23/05/2022

  • Painted thrusters black
  • Removed coolant cooling systems
  • Added four heat sinks
  • Reduced radiators to two bases and four extensions
  • Replaced RadiationRate panel with HeatTransferRate
  • Added StoredHeat panel
  • Fixed piping for emergency propellant tank
  • Adjusted laser pitch limit from -50 degrees to -35 degrees to avoid hitting ship nose
  • Added bench meter upgrade
  • Added adjustable turtle rate
  • Switched cable plugs to small control stands to free up more console space, rearranged displays and buttons
  • Changed lights from white to light blue
  • Removed help chips except chip with URL to ship manual

v1.1.2 - 27/12/2021

  • Painted external hardpoints and maneuver thrusters black
  • Replaced two YOLOL chip readers with memory relays to allow for remapping, giving some nicer labels on the consoles
  • Upgraded Compass to v1.2.1

v1.1.1 - 16/10/2021

  • Updated mining lasers script to turn off immediately when button is toggled off
  • Improved scanner to not "flash" results on display
  • Reorganised YOLOL chips and added labels to racks
  • Retuned approach script to be a lot more conservative and safe
  • Increased ship strength factor to 4.978

v1.1.0 - 27/09/2021

  • Updated scripts to remove need for custom key bindings for forward, pitch and yaw
  • Increased ore collectors' power from 1000 to 1250
  • Correctly set ore collectors' turret minimum pitch from -13 to -20
  • Swapped SafeZone, StrengthFactor and Compass panels with ForwardThrust for better visibility
  • Added individual progress panels for each fuel chambers on pilot right console
  • Added odometer to pilot right console which shows lifetime and trip flight distances
  • Added name decals
  • Tuned approach script parameters (Thanks Rymn!)

v1.0.1 - 25/09/2021

  • Upgraded Compass to v1.1, use Compass' 3 in 1 ISAN Code and removed individual ISAN receiver codes.
  • Changed NavCas to share Compass receivers' code rather than Compass to share NavCas receivers' code.

v1.0.0 - 23/09/2021

  • Initial release
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