The Sower is a starter ship designed to only require safe zone ore to build. It is quite fast and cheap, and with 36 crates, it makes a decent ship to use to help with the grind towards a more advanced ship.
Material Capacity
Top Speed (empty)
Propellant Capacity
Total Power Generation
Material | Volume (kv) | Stacks | |
---|---|---|---|
Ajatite Ore | 4,080 | 2.4 | |
Bastium Ore | 53,130 | 30.7 | |
Charodium Ore | 20,149 | 11.7 | |
Ice | 12,000 | 6.9 | |
Nhurgite Crystal | 14,120 | 8.2 | |
Vokarium Ore | 22,346 | 12.9 | |
Total ore | 125,824 | 72.8 |
Credits | |
---|---|
Assembly | 94,950 |
Manufacturing | 133,067 |
Total | 228,017 |
Version | ||
---|---|---|
v1.1.0 |
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|
v1.0.1 |
|
|
v1.0.0 |
|
Interface | Function |
---|---|
ForwardThrust |
Current forward thrust, maximum of 10,000 units |
Cruise |
Activates cruise control, forward thrust will not reset to zero unless turned down. |
Aim |
Reduces the response time of key presses for pitch and yaw. |
Turtle |
Activates turtle mode which sets forward thrust to a maximum limit of TurtleRate of full thrust. |
Sloth |
Activates the low sensitvity mode of pitch and yaw by limiting thrust. Use the Sensitivity switch to set the maximum thrust rate of sloth mode. |
Transponder Toggle & Ping |
Transponder controls, Toggle turns on and off ship transponder while Ping will activate transponder for three seconds |
ISAN2 |
ISAN Mono system. No speed reading as that requires advanced chip which requires non safe zone ore |
See Flight Systems on how to fly the ship and use its flight systems.
Interface | Function |
---|---|
Battery |
Shows current battery charge of the batteries, maximum of 10,000 units. |
Generator |
Current generator rate, maximum of 100%. |
HeatTransferRate |
Current heat transfer rate of the heat sinks, maximum of 100%. |
MinEPS & Min_Gen |
Toggle and sets minimum generator rate. See Managing Power and Fuel. |
Fuel1 & Fuel2 |
Fuel remaining on fuel rods in individual fuel chambers, maximum of 300,000 units for each. |
Shutdown |
Turns off fuel chambers. |
Propellant |
Total propellant remaining in propellant tanks, maximum of 12,000,000 units. |
By default the generator will only run and ramp up when the batteries need charging so there is minimum management needed. But you can set a minimum generate rate by setting the MinEPS
value using the switch for the minimum rate and turning on Min_Gen
.
Shutdown
will turn off the fuel chambers.
See Propellant Systems on how to refill propellant.
RadiationRate
panel with HeatTransferRate
FcuUpDown
leverThe Founder series is a semi modular starter ship framework. The standard variant is quite fast and cheap with 32 crates and 78 slots to bolt raw material blocks to.
The Founder series is a semi modular starter ship framework. The high capacity (HC) variant of the Founder has 80 crates for more convenient storage and extra thrust to handle the extra mass.
The Founder series is a semi modular starter ship framework. The long range (LR) variant of the Founder has sacrifices some of the crates of the standard variant for more propellant resulting in triple the range.
The Fledger is a starter ship that is targeted towards aspiring mechanics that want to learn about how ships work. It starts with the basic machinery but has plenty of space for upgrades, allowing the ship to grow as the player progresses. With an exposed frame, upgrades and repairs should be easier than most ships.
Copyright 2024 Vincent Teo
Built with 11ty