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Starbase Ships by EGOTech

Photos Features Build Cost Download Usage FAQ Links Changelog Similar Ships

Feeder NEW v1.0.0

Free Supply Ship T2 Generators T2 Thrusters ISAN Asteroid Avoidance Basic Crafting Bench Tools Crafting Bench

The Feeder is a supply ship with a large supply of extra propellant and fuel rods designed for rescue missions or just to refill and refuel other ships out in the field.

Features

The listed features reflects the current version of the ship.

Key Features

Fuel Supply

66 rods

Extra Fuel Rods

Extra Fuel Rods T1 22 rods T2 44 rods

Propellant Supply

416M units

Extra Propellant

Propellant Networks 2 Network Capacity 204M Network Large Tanks 17

Standard Features

Cargo

20 stacks

Material Capacity

Material Crates 20

Flight Systems

Flight Modes Cruise Mode Turtle Mode Variable Sloth Mode Variable Flight Profiles Navigation ISAN Mono Avoidance

Propulsion

135 m/s

Top Speed

Speedometer Forward Thrusters T2 Box Thrusters 30 Triangle Thrusters 32 Braking Thrusters T2 Triangle Thrusters 8 Maneuver Thrusters T2 Maneuver Thrusters 132

Propellant

92M units

Propellant Capacity

Propellant Network Small Tanks 36 Medium Tanks 14 Propellant Time Panel

Power and Fuel

18,000 e/s

Total Power Generation

Dynamic Generator Rate Min Generator Rate Variable Batteries 32 Power Generation T2 Fuel Chambers 6 Generators 18 Spare Rods 12 Fuel Time Panel Backup Rods Panel

Crafting

Basic Crafting Bench Meter Upgrade Monitor Upgrade Tools Crafting Bench

Utility Systems

Transponder Ping Function Resource Bridge Warnings Panel Timer Panel Odometer Panel

Build Cost

Material Cost

Material Volume (kv) Stacks
Aegisium Ore
Aegisium Ore 94,575 54.7
Ajatite Ore
Ajatite Ore 19,068 11
Arkanium Ore
Arkanium Ore 1,705 1
Bastium Ore
Bastium Ore 125,105 72.4
Charodium Ore
Charodium Ore 85,945 49.7
Corazium Ore
Corazium Ore 437 0.3
Exorium Ore
Exorium Ore 5,553 3.2
Glass
Glass 11,056 6.4
Ice
Ice 500,000 289.4
Karnite Crystal
Karnite Crystal 253 0.1
Kutonium Ore
Kutonium Ore 959 0.6
Lukium Ore
Lukium Ore 466 0.3
Nhurgite Crystal
Nhurgite Crystal 30,452 17.6
Vokarium Ore
Vokarium Ore 96,160 55.6
Total ore 971,737 562.3

Credits Cost

Credits
Assembly 264,736
Manufacturing 572,901
Total 837,637
TIP: Crafting your own devices, especially crates, generators, thrusters, ship tools and weapons can drastically reduce assembly cost.

Download Blueprint

Download v1.0.0 (current)

All Blueprints

Version
v1.0.0 Current Download
EGOTech's free blueprints and any of its derivatives can be freely distributed but are not to be sold in game or otherwise. License

Usage

To enter the ship, there are buttons on top of the ship that will open Hatch.

Flying the Ship

Pilot Center Console

Interface Function
Speed Current speed in metres per second.
ForwardThrust Current forward thrust, maximum of 10,000 units
Cruise Activates cruise control, forward thrust will not reset to zero unless turned down.
Turtle Activates turtle mode which sets forward thrust to a maximum limit of TurtleRate of full thrust.
Sloth Activates the low sensitvity mode of pitch and yaw by limiting thrust. Use the Sensitivity switch to set the maximum thrust rate of sloth mode.
Aim Reduces the response time of key presses for pitch and yaw.
Guides Activates rangefinders (except center one which can be activated separately). Can be used as guide lasers. Red warning lights show location of obstacles (left, right and centre).
Avoidance Crash avoidance controls. See Crash Avoidance.
ISAN2 Current ISAN coordinates of ship.
NavGrid, NavP, NavC & Attitude NavGrid system, see Using the Waypoint System.
SafeZone Whether current location is in the safe zone.
StrengthFactor Current strength of ship. May fluctuate as ore crates are filled. Anything below 1.0 means ship is damaged.
Transponder Toggle & Ping Transponder controls, Toggle turns on and off ship transponder while Ping will activate transponder for three seconds
Lights Turns on and off internal lights.
Hatch Opens or closes ship entry hatch on top of the ship.
Timer See Timer.
Odometer See Odometer.

See Flight Systems on how to fly the ship and use its flight systems.

Using the Waypoint System

Pilot Left Console

Viewing and Selecting Waypoints

This uses the NavGrid system. Use the Down and Up waypoints selectors to select waypoint. The selected waypoint information is shown on NavP and NavC panels.

On the pilot center console, NavGrid will show the compass towards the selected waypoint while Attitude will show the ship's pitch, heading and roll directions. NavGrid is best used while not moving.

Editing and Saving Waypoints

Use Set to save waypoint of current location to the current selected waypoint position.

To edit currently selected waypoint, use your U tool to add name, X, Y and Z values to nName, nX, nY and nZ respectively. Then use the Save button to save.

NOTE: Waypoint 1 to 6 are presets and can not be over written.

Crash Avoidance

Avoidance will activate Guides. If the guides detect objects it will cut thrust and strafe up or down (will flash either the top or bottom Blue warning lights on the pilot center console according to the direction) while sounding an alarm (check game settings if you do not hear the alarm). It will also flash Red warning lights on the pilot center console according to the position of obstacle detected.

Avoids will show the counters for number of avoidances. The Trip counter can be reset by holding down the Avoids Reset Trips button.

NOTE: There is very limited coverage of range finders for the crash avoidance system. Use at your own risk!

Resetting Navigation

If ISAN or NavGrid is not working, it can be reset using the Reset ISAN button. Press once to take ISAN offline, then press again to reset.

Managing Power, Fuel and Propellant

Pilot Right Console

Interface Function
Propellant Total propellant remaining in propellant tanks, maximum of 92,000,000 units.
PropTime Time and distance remaining of propellant based on current usage.
FuelTime Time and distance remaining of fuel based on current usage.
WithBackup Same as FuelTime but takes into account backup rods available. Use the switch for Backup Rods to set the number of backup rods available. As standard there are 12 extra rods.
Fuel Rod 1 to Fuel Rod 6 Fuel remaining on fuel rods in individual fuel chambers, maximum of 300,000 units for each.
Generator Current generator rate, maximum of 100%.
Min Gen & Min Generator Rate Toggle and sets minimum generator rate. See Managing Power and Fuel.
Shutdown Will turn off all fuel chambers thus shutting down generators.
Battery Shows current battery charge of the batteries, maximum of 10,000 units.
HeatTransferRate Current heat transfer rate of the heat sinks, maximum of 100%.
RightPropellant, Right Port, LeftPropellant & Left Port The propellant remaining in each extra propellant networks, maximum of 204,000,000 units plus resource bridge controls. See Refilling Propellant.
Flow In & Flow Out Toggle flow modes of resource bridges. See Refilling Propellant.
Service Opens or closes access to propellant tanks from the top and bottom of the ship.

Managing Power and Fuel

See Power and Fuel Systems on how to manage ship power and refuel.

Refilling Propellant

There are two networks of 17 large propellant tanks on each side of the ship. Each network has a resource bridge on the front top of the ship on that can be used to refill other ships. The propellant available can be seen and the resource bridge flow in and out can be controled from Flow In & Flow Out buttons. The Right Port and Left Port resource bridge buttons are also available on the pilot right console.

The Service button gives access to the two banks of propellant tanks.

Also see Propellant Systems on how to refill propellant.

Frequently Asked Questions

For more general questions, please check the FAQ here.

Links

Changelog

v1.0.0 - 12/07/2024

  • Initial release

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