The Feeder is a supply ship with a large supply of extra propellant and fuel rods designed for rescue missions or just to refill and refuel other ships out in the field.
Extra Fuel Rods
Extra Propellant
Material Capacity
Top Speed
Propellant Capacity
Total Power Generation
Material | Volume (kv) | Stacks | |
---|---|---|---|
Aegisium Ore | 94,575 | 54.7 | |
Ajatite Ore | 19,068 | 11 | |
Arkanium Ore | 1,705 | 1 | |
Bastium Ore | 125,105 | 72.4 | |
Charodium Ore | 85,945 | 49.7 | |
Corazium Ore | 437 | 0.3 | |
Exorium Ore | 5,553 | 3.2 | |
Glass | 11,056 | 6.4 | |
Ice | 500,000 | 289.4 | |
Karnite Crystal | 253 | 0.1 | |
Kutonium Ore | 959 | 0.6 | |
Lukium Ore | 466 | 0.3 | |
Nhurgite Crystal | 30,452 | 17.6 | |
Vokarium Ore | 96,160 | 55.6 | |
Total ore | 971,737 | 562.3 |
Credits | |
---|---|
Assembly | 264,736 |
Manufacturing | 572,901 |
Total | 837,637 |
Version | ||
---|---|---|
v1.0.0 |
|
|
To enter the ship, there are buttons on top of the ship that will open Hatch
.
Interface | Function |
---|---|
Speed |
Current speed in metres per second. |
ForwardThrust |
Current forward thrust, maximum of 10,000 units |
Cruise |
Activates cruise control, forward thrust will not reset to zero unless turned down. |
Turtle |
Activates turtle mode which sets forward thrust to a maximum limit of TurtleRate of full thrust. |
Sloth |
Activates the low sensitvity mode of pitch and yaw by limiting thrust. Use the Sensitivity switch to set the maximum thrust rate of sloth mode. |
Aim |
Reduces the response time of key presses for pitch and yaw. |
Guides |
Activates rangefinders (except center one which can be activated separately). Can be used as guide lasers. Red warning lights show location of obstacles (left, right and centre). |
Avoidance |
Crash avoidance controls. See Crash Avoidance. |
ISAN2 |
Current ISAN coordinates of ship. |
NavGrid , NavP , NavC & Attitude |
NavGrid system, see Using the Waypoint System. |
SafeZone |
Whether current location is in the safe zone. |
StrengthFactor |
Current strength of ship. May fluctuate as ore crates are filled. Anything below 1.0 means ship is damaged. |
Transponder Toggle & Ping |
Transponder controls, Toggle turns on and off ship transponder while Ping will activate transponder for three seconds |
Lights |
Turns on and off internal lights. |
Hatch |
Opens or closes ship entry hatch on top of the ship. |
Timer |
See Timer. |
Odometer |
See Odometer. |
See Flight Systems on how to fly the ship and use its flight systems.
This uses the NavGrid system. Use the Down
and Up
waypoints selectors to select waypoint. The selected waypoint information is shown on NavP
and NavC
panels.
On the pilot center console, NavGrid
will show the compass towards the selected waypoint while Attitude
will show the ship's pitch, heading and roll directions. NavGrid
is best used while not moving.
Use Set
to save waypoint of current location to the current selected waypoint position.
To edit currently selected waypoint, use your U
tool to add name, X, Y and Z values to nName
, nX
, nY
and nZ
respectively. Then use the Save
button to save.
NOTE: Waypoint 1 to 6 are presets and can not be over written.
Avoidance
will activate Guides
. If the guides detect objects it will cut thrust and strafe up or down (will flash either the top or bottom Blue
warning lights on the pilot center console according to the direction) while sounding an alarm (check game settings if you do not hear the alarm).
It will also flash Red
warning lights on the pilot center console according to the position of obstacle detected.
Avoids
will show the counters for number of avoidances. The Trip
counter can be reset by holding down the Avoids
Reset Trips
button.
NOTE: There is very limited coverage of range finders for the crash avoidance system. Use at your own risk!
If ISAN or NavGrid is not working, it can be reset using the Reset ISAN
button. Press once to take ISAN offline, then press again to reset.
Interface | Function |
---|---|
Propellant |
Total propellant remaining in propellant tanks, maximum of 92,000,000 units. |
PropTime |
Time and distance remaining of propellant based on current usage. |
FuelTime |
Time and distance remaining of fuel based on current usage. |
WithBackup |
Same as FuelTime but takes into account backup rods available. Use the switch for Backup Rods to set the number of backup rods available. As standard there are 12 extra rods. |
Fuel Rod 1 to Fuel Rod 6 |
Fuel remaining on fuel rods in individual fuel chambers, maximum of 300,000 units for each. |
Generator |
Current generator rate, maximum of 100%. |
Min Gen & Min Generator Rate |
Toggle and sets minimum generator rate. See Managing Power and Fuel. |
Shutdown |
Will turn off all fuel chambers thus shutting down generators. |
Battery |
Shows current battery charge of the batteries, maximum of 10,000 units. |
HeatTransferRate |
Current heat transfer rate of the heat sinks, maximum of 100%. |
RightPropellant , Right Port , LeftPropellant & Left Port |
The propellant remaining in each extra propellant networks, maximum of 204,000,000 units plus resource bridge controls. See Refilling Propellant. |
Flow In & Flow Out |
Toggle flow modes of resource bridges. See Refilling Propellant. |
Service |
Opens or closes access to propellant tanks from the top and bottom of the ship. |
See Power and Fuel Systems on how to manage ship power and refuel.
There are two networks of 17 large propellant tanks on each side of the ship. Each network has a resource bridge on the front top of the ship on that can be used to refill other ships.
The propellant available can be seen and the resource bridge flow in and out can be controled from Flow In
& Flow Out
buttons.
The Right Port
and Left Port
resource bridge buttons are also available on the pilot right console.
The Service
button gives access to the two banks of propellant tanks.
Also see Propellant Systems on how to refill propellant.
Copyright 2024 Vincent Teo
Built with 11ty